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So, 2 cubes are on the upper platform, 2 are in your backpack, and next to Nelot is with the fifth. Swim there and grab the Kagrumez Resonance Gem, it will come in handy for another quest. There Nelot is already waiting for you, judging by the level of the water, it is clear that the wizard did not disappoint and also took his cube.īefore returning to the great hall of Nchardak, note that a corner room has become available in the northeast, next to the area where Neloth was waiting.
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Take the cube and swim to the central room. Go around the traps on the left and orient yourself - when you turn off the pump, water will begin to arrive and you will have to swim. Ahead will be a room with traps, and behind it you can see the last cube.
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Activate the column and go along the corridor. The water level dropped and the door to the left of the entrance to the aqueduct became accessible. Here the wizard invites you to get the last cube yourself, and he will stay at this column and take the cube when he sees that the water has begun to rise. There is another blue column on the eastern upper platform, put a cube on it (there will be one in the backpack). You need to activate the left, then the right, and the bridges will go down. There is a platform with three red switches above the door you entered. Neloth suggests that you need to lower three bridges to get to the upper tier. Take the cube from the south room and follow Neloth to the north door leading to the Nchardak Aqueduct. There are useful things behind one of the doors, activated by a red column. There is also a blue column there, leave one of the remaining two cubes there for a while, and you can explore the whole room. If you wish, you can explore the southern part of the large hall. Place two cubes on the speakers in the large hall. Neloth believes that the last cube is somewhere beyond the north door, and the water level needs to be lowered to get there. So, you have 4 cubes, one more is missing. There is nothing more to do here, go back to the large hall with four cubes in your backpack. There, activate the red column, the bridge will go down, and you will be taken back to the entrance to the workshop. The water level will rise again and you can get to the upper tier of the room. There you will be warmly greeted by Dwemer machines, but you will receive another cube, the fourth, as a reward. If you have already taken the cube from the column at the end of the bridge, then the water level will be high enough to float over the ruined passage to the room behind the south door. The water level quickly begins to rise, and you will naturally be attacked by enemies. Go through the north door and find another cube (third) there. You can immediately pick up the cube from the blue column so as not to forget. Activate the lower column with a cube, steps will appear to the north door. Place one cube on the blue column at the end of the bridge, the water level will drop and a red column will open at the bottom. Since it is impossible to reach the top, we will try to see what opens below. Now, if the water level was higher, it would be possible to swim. Examine the southern door: a passage to another room is visible behind it, but the steps are destroyed. Go forward, a workshop will open in front of you: a long bridge over a flooded room, on the left a door (north) without steps, on the right another door (south), in front of two blue columns. Take the cube that controls the fire trap, now you have two of them. Take the cube that Neloth demonstrated from the column and follow it to the door to the Nchardak Workshop. Skyrim path of knowledge does not open the door.